#pragma once
class Product
{
private:
	char* name; //product's name.
	char* id; //product's id.
	int count; //product's count.
public:
	Product(void); //void constructor.
	Product(char*,char*,int); //constructor with parametres.
	Product(const Product&); //copy constructor.
	~Product(void); //destructor.
public:
	char* getName(); //get name.
	void setName(char* name); //set name.
	char* getId(); //get id.
	void setId(char* id); //set id.
	int getCount(); //get count.
	void setCount(int count); //set count.
	void showMessage(); //print name,id,count.
};

